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I recently finished my Circle of the Moon FAQ/Walkthrough and I liked it so much I started up Harmony of Dissonance right away! Anyways, enjoy the guide!. Castlevania: Harmony of Dissonance Walkthrough Videos (Completed)Total number of 15 videos by GoodGamer (). Castlevania: Harmony of Dissonance chronologically takes place 50 years after Castlevania II: Simon’s Quest and 44 years before Dracula X: Rondo of Blood.

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Now head back to the save room and save up. As a moth, it flies back and harmoby and spreads poison dust, which will of course poison you if you touch it. You’ll see a path leading upwards but it’s JUST out of our hramony. There is a HP Max Increase bottle on a high ledge, but you can’t reach it now, so you’ll have to come back later with the Griffin’s Wing to reach there.

Castlevania: Harmony of Dissonance FAQs, Walkthroughs, and Guides for Game Boy Advance – GameFAQs

Blood will now flow down onto the floor, lifting the wooden platform up. After you’re done there, leave the room and backtrack a couple rooms. Keep attacking him to make him go backwards and into a large set of gears, which will kill him for you and drop SEVERAL pieces of armor: When there, save again if you like, then exit the room.

Now, go walkthrogh west to the previous room, then drop all the way down to the long first area of the castle. Keep heading downwards into a new room. In the next room, continue east and defeat some Bone Heads and Sirens as you make your way around this winding path. Do NOT defeat it; instead go back to the west side of this room where you will find a switch.


Castlevania: Harmony of Dissonance: FAQ/Walkthrough

Down here you will find ghosts spawning constantly and a rock armor fling your whip up to protect yourself. Enter that room, which is a warp room; remember this for later if you want.

After that, go west to see a giant hand statue.

When you come to ledges in the air below a hole in the ceiling, jump onto it and up into another room. To the left are some balloon’s acting like mines. Now, go back south and west towards the entrance of this room.

Kill the soldiers here and go up the stairs. You’ll find the way open where it was once barred maybe due to what we did in ‘Clock Tower B’? Slide to the left and you’ll go through a hidden passageway. You’ll find a hole in the ceiling with a ledge just cissonance it. Leave the room and make walktjrough way westward until you reach the northwest corner of the room. Break the wall down that’s infront of you and continue upwards.

One of these will appear after every defeated boss to refill your health! This guy is dangerous as he throws large bones at you, but keep close to him and drive him back to defeat him easily. Go to the left and head UP now. The current heir of vastlevania Belmont family, Juste, has stepped into the role by hunting Dracula’s long lost relics.


Then, walkthrouggh west into the next room. Walkthhrough merchant location require that you have an EVEN number of hearts. You’re at a dead end now, so head back the way we came and head UP now.

All controls and abbreviation explanations were taken from the game’s manual. The lizard here is a Master Lizard and can block with his shield, so be careful he also packs a punch!

Take the left path. He can also curl up and roll at you jump over him. It will simply sit there in the middle of the room, moving slightly to the left and right while occasionly dropping small minions to the ground, which will slowly crawl towards you.

This room houses another box puzzle. Drop through the gold parts of the thin floor at the end, then go east across spike pits diseonance avoiding the Arabahakis as best as you can. Go east through the next 2 rooms the one with the Arabahakis, then the boss room.

Table of Contents

Go west and defeat the Bone Skewers, and jump to the high ledge with walkthrlugh steps. Here, go east and up the hill, then back west and north through here.

Ok, now head back to Juste’s room and drop off your furniture.